#ifndef OPERATIONITEM_H
#define OPERATIONITEM_H

#include "GraphNodeItem.h"

class OperationItem : public GraphNodeItem
{
public:
	OperationItem(GraphScene *scene);
	
	enum { Type = UserType + 5 };
	int type() const { return Type; }

protected:
	QPainterPath shape() const;
private:
	static int _total;
};

#endif // OPERATIONITEM_H
